![]() ![]() I've since finished optimizations and now wrapping up any final graphical features for the update.Īs many of you know, the "Caves & Cliffs" update for Minecraft has been split into two parts. This ended up taking a while to finish and pushing back when I planned to start on optimizations for rendering. In the previous dev update, I mentioned that I was working on "Inventory", the new UI for Mine-imator. Hello everyone! It's been a while since the last dev update, and I'm sure you have questions about the update and what's taking so long, so let's start with answering that.
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